First looks at chapter 10's Fight


Enjoy!

I'm planning for a shorter but memorable fight for this one, especially after the hassle that was RG-Mirfl.

Ale attacks with homing missiles (that was hard to code) and lasers (even harder. collisions don't even work for now.). It will have 2 coin attacks, "Deep Laser Burn" (shown in video) and "Open the Hunt" (what is it? I don't know.)

As for general changes, Ale's cannons have been tweaked (much smoother lookin' now!), and, when moving diagonally, carble will now move at an equal distance. Carble is also a bit faster, but the shift key slows it down. (I might need to rewrite the tutorial, now.)


Thank you for following the developpement of RG-FT!

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