Remind me to never to do 3D again.
RG-FT » Devlog
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I thought that 3D would be fun to make. It isn't. Spent a good hour only trying to find a simplified versions of the rotation matrices.
Worst part ? Sometimes the face's order is messed up. At least it doesn't crash, I guess.
Yes, Chapter 11 will have a Pseudo-3D fight, if I can make it work properly. Don't expect v0.9 to be out soon. I'll do my best.
For now, there's only a new fight transition (which I find pretty darn good) and the 3D model of Acot, the boss. There's also a bit of text finished, but not all of it. Almost all of my time went into the 3D model, so I hope you like it.
Will the fight run on slow pcs ? Doubt it. I can do ~100 fps max on mine. Which isn't bad, really, it's just slow compared to the usual 150fps on the main screen.
Will my savefiles be transferable to v0.9 ? Sure.
Will there be v1.0 after v0.9 ? No. v0.10. We're not out of the beta just yet.
Is RG-FT real ? No. It's actually a lie from the start.
Thank you for following the (non) developpement of RG-FT !
Get RG-FT
RG-FT
RG-FT is a bullet-hell about robots.
Status | Released |
Author | Nextop |
Genre | Shooter |
Tags | Bullet Hell, danmaku, Grayscale, Robots |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- RG-FT is finished and out !Jun 14, 2022
- Version 0.12.2 patch notesJun 03, 2022
- Version 0.12.1 fixesMay 30, 2022
- WHATTTTTT'S POPPINNNNNG ? Version 0.12May 27, 2022
- v0.11.1 PatchDec 01, 2021
- RG-FTv0.11 is out !Nov 16, 2021
- 13th fight progress!Oct 14, 2021
- Version 0.10 is out!Aug 02, 2021
- Infos on v0.10 (I'm still developping! Woohoo!)Jun 14, 2021
- v0.9.1 quick fixMay 10, 2021
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